- Score sheets
- Board games
- King of Tokyo
How to score King of Tokyo
How do you score King of Tokyo? There is no final count to add up. Victory Points come from sets of number dice, from holding Tokyo and from some power cards, and the first monster to 20 wins on the spot. So does the last monster standing.
- 2 to 6 players
- About 30 minutes
- First to 20, or last standing
- No final count
Tabletales is free on iPhone and iPad.
This is the real app screen, live: pick Who won? and tap the trophy on the monster that won. No points to type.
King of Tokyo
- BGG #510
- 30 min
Richard Garfield’s monster brawl: roll six dice up to three times, then use what you keep to score Victory Points, smash the other monsters and take Tokyo. The first monster to 20 Victory Points wins, and so does the last one standing.
Year, players, time and rank from BoardGameGeek.
How to play King of Tokyo, in brief
In King of Tokyo, giant monsters roll dice to smash each other and hold the city. The first to 20 Victory Points wins, and so does the last monster standing.
- Pick a monsterSet your board to 10 life and 0 Victory Points. Lay 3 power cards face up.
- Roll up to three timesRoll 6 dice, rerolling any of them up to twice. Numbers score in sets; other faces heal you, earn energy or attack with claws.
- Fight over TokyoThe first monster to attack while Tokyo is empty moves in. Attacks from Tokyo hit everyone outside it; attacks from outside hit the monster in Tokyo, which may then hand its place to the attacker.
- Buy cards, pass the diceSpend energy on power cards if you like, then pass the dice. A monster at 0 life is out.
Sets of numbers, and time in Tokyo.
Victory Points come three ways: sets of number dice, holding Tokyo and some power cards. Claws cost the other monsters life, not points. Your monster board keeps your life and your Victory Points.
What scores Victory Points
| What | VP |
|---|---|
| Three 1s | 1 |
| Three 2s | 2 |
| Three 3s | 3 |
| Each extra die of the same numberFour 3s are 4, five 2s are 4 | +1 |
| A pair, or a single number die | 0 |
| Taking control of Tokyo | 1 |
| Starting your turn in Tokyo | 2 |
| Power cardsSome give Victory Points: Skyscraper gives 4 when you buy it | Varies |
| ClawsThey cost the other monsters life, not points | 0 |
- Start in Tokyo? Take 2If your monster begins its turn in Tokyo, add 2 Victory Points before you roll.
- Roll up to three timesKeep any dice you like between rolls, then resolve the six you end with.
- Score your setsThree of a number score that number, and each extra matching die adds 1. Two of a kind score nothing.
- Stop at 20, or at the last monsterA monster that reaches 20 Victory Points and survives the turn wins at once. A monster at 0 life is out, and the last one standing wins. If every monster is knocked out at once, everyone loses.
Dev starts in Tokyo on 15, and rolls four 3s.
Three monsters, late in the game. Dev begins his turn in Tokyo with 15 Victory Points; Mara has 16 and you have 9. This is the game on the screen above.
| Player | How they stand | VP |
|---|---|---|
| You | Outside TokyoStill on 9 | 9 |
| Mara | Outside TokyoStill on 16 | 16 |
| Dev | On 15: 2 for starting in Tokyo, 3 for three 3s, 1 for a fourth 315 + 2 + 3 + 1 | 21 |
The monster boards keep the points. Tabletales keeps the win.
Tabletales is a scorepad and scrapbook for game night. For King of Tokyo, pick Who won? and tap the trophy on the monster that reached 20 or outlasted the rest.
- Who won?, made for itPick Who won? on Who played? and tap the trophy. There are no totals to type, because the game never asks for one.
- Why not Highest winsA monster can win by knockout on 16 while a fallen rival sat on 18. Highest wins would crown the wrong one; Who won? never does.
- Every monster at the tableEveryone who played is on the night, and anyone who only watched can be marked watching. Life and Victory Points stay on the monster boards.
- And the night is keptSave it with who played and a photo of the brawl. King of Tokyo gets its own history: how often you play it, who with, and how often you win.

- Everyone who was there
- Photos from the table
- King of Tokyo, and who won it
Common King of Tokyo scoring mistakes
- Scoring a set at face value times threeThree 3s are worth 3 points, not 9. Each extra 3 adds just 1.
- Scoring a pairNumber dice only count in a set of three or more, so two 3s are worth nothing.
- Forgetting the Tokyo points1 for taking control of Tokyo, and 2 every time you start your turn there.
- Playing on to compare totalsThere is no final count. The game stops when someone reaches 20 or only one monster is left.
King of Tokyo scoring, answered
- How do you win King of Tokyo?
- Be the first monster to reach 20 Victory Points and survive that turn, or be the last monster standing. If every monster is knocked out at once, everyone loses.
- How do the number dice score in King of Tokyo?
- Only in sets: three 1s, 2s or 3s score that number, and each extra matching die adds 1. A pair scores nothing, and four 3s are worth 4.
- How many points do you get for being in Tokyo?
- 1 Victory Point for taking control of Tokyo, and 2 more each time you start your turn there.

King of Tokyo score sheet
Lost a dial, or want a record of the game? Print one: a row for each round, with every monster’s life and Victory Points, for up to six players.
Score another game
With 5 or 6 monsters, a second spot in Tokyo (Tokyo Bay) opens and pays the same points. A 2016 edition brought new art and monsters; the values here come from the original IELLO rulebook. Rules checked on 19 October 2026 against the IELLO rulebook and Wikipedia. King of Tokyo is a trademark of IELLO. Tabletales is not affiliated with it.
Keep score tonight. Keep the night for good.
Tabletales adds up every hand, then saves the whole night: the games, the scores, the photos and who was there.