- Score sheets
- Board games
- Scythe
How to score Scythe
Scythe scoring turns everything you hold into coins the moment someone places their 6th star. Your popularity sets the rate: each star, each territory and each pair of resources pays more the more popular you are. Add the structure bonus and your coins in hand. The richest player wins.
- 1 to 5 players
- About 90 to 115 minutes
- Ends at anyone’s 6th star
- Most coins wins
Tabletales is free on iPhone and iPad.
This is the real Scorepad, live: each category worked out first, then the fortune added on the keypad.
Scythe
- BGG #27
- 90 to 115 min
An engine-building game set in an alternate 1920s Europe: spread across the map, build up your faction, and earn stars for big achievements. When someone places their sixth star, everything you hold turns into coins.
Year, players, time and rank from BoardGameGeek.
How to play Scythe, in brief
Scythe is set in an alternate 1920s Europe. Your faction spreads across the map, builds its economy and sometimes fights, and the most coins at the end wins.
- Take a faction and a matYour mat has four sections, each pairing a top and a bottom action.
- Pick a new section each turnMove your token to a different section from last turn. Take its top action (move, produce, trade or gain power), its bottom action (pay resources to upgrade, deploy a mech, build or enlist), or both.
- Earn starsA star marks each big achievement: all your upgrades, mechs, structures or recruits, all 8 workers out, a completed objective, a won fight (twice at most), or the top of the popularity or power track.
- Stop at the 6th starThe game ends the moment anyone places a 6th star.
Popularity sets the rate for everything.
Find your place on the Popularity Track first. It puts you in one of three tiers, and that tier says how many coins each star, territory and pair of resources is worth to you. Two players with the same board can finish far apart.
Coins at popularity 0 to 6 · 7 to 12 · 13 to 18
| What you have | Coins |
|---|---|
| Each star on the Triumph Track | 3 · 4 · 5 |
| Each territory you controlLakes count, home bases do not. The Factory counts as 3 territories | 2 · 3 · 4 |
| Each 2 resources you controlAn odd one left over earns nothing. Workers are not resources | 1 · 2 · 3 |
| The structure bonus tilePaid even if you no longer control those territories | As printed |
| Coins already in hand | Their value |
- Stop at the 6th starThe game ends the moment anyone places their 6th star, even in the middle of their turn. Then everyone scores.
- Find your tierAt popularity 0 to 6 you get 3 coins a star, 2 a territory and 1 a resource pair. At 7 to 12 it is 4, 3 and 2; at 13 to 18 it is 5, 4 and 3.
- Count what you controlA territory is yours with a worker, mech or character on it, or a structure with no enemy units there. Resources on your territories count in pairs.
- Work out each categoryMultiply each count by your rate, add the structure bonus tile’s coins, then the coins you already had. That sum is your final fortune.
- Most coins winsA tie goes to most workers, mechs and structures, then power, popularity, resources, territories and stars, in that order.
Dev places his 6th star and wins with 83.
Three players, scored the moment Dev places his 6th star. Each category is worked out at that player’s rate, then added. This is the game on the Scorepad above.
| Player | Coins in hand, stars, territories, resource pairs, structure bonus | Coins |
|---|---|---|
| Dev | Popularity 14, top tier: 14 in hand; 6 stars at 5; 6 territories at 4 (the Factory is 3 of them); 7 resources make 3 pairs at 3; 6 for structures next to 4 lakes14 + 30 + 24 + 9 + 6 | 83 |
| You | Popularity 9, middle tier: 22 in hand; 4 stars at 4; 9 territories at 3; 12 resources make 6 pairs at 2; no structure bonus22 + 16 + 27 + 12 | 77 |
| Jonas | Popularity 5, bottom tier: 31 in hand; 5 stars at 3; 10 territories at 2; 15 resources make 7 pairs at 1 (the odd one scores nothing); no structure bonus31 + 15 + 20 + 7 | 73 |
Work out the tiers. Tabletales adds the fortune.
Tabletales is a scorepad and scrapbook for game night. In Scythe you work out each category at your popularity rate. Type each player’s fortune, and Tabletales marks the richest player as the winner.
- A fortune on the keypadKeep Highest wins and type each fortune, or type it category by category (14 + 30 + 24 + 9 + 6) and Tabletales adds it up. The keypad adds but never multiplies, so work out 6 stars at 5 as 30 first.
- The tiers stay on paperThe Scorepad has no named rows and no popularity track. The printable sheet below has a line for each category and the rates beside it.
- Ties share the trophyTied players share the trophy. Scythe breaks a tie on workers, mechs and structures, then power.
- And the night is keptSave it with who played and a photo of the map. Scythe gets its own history: how often you play it, who with, and the biggest fortune yet.

- Everyone who was there
- Photos from the table
- Scythe, with its scores
Common Scythe scoring mistakes
- Paying everyone the same rateWhat a star, a territory or a pair of resources is worth depends on each player’s own popularity tier.
- Counting single resourcesResources score in pairs, so an odd one earns nothing. Workers never count as resources.
- Miscounting territoriesThe Factory counts as 3. Lakes count; home bases never do.
- Crowning whoever ended itThe 6th star only ends the game. The most coins wins, whoever placed it.
Scythe scoring, answered
- How does scoring work in Scythe?
- When anyone places their 6th star, each player is paid coins for their stars, territories and pairs of resources at a rate set by their popularity, plus the structure bonus. Add the coins already in hand, and the most coins wins.
- How much is popularity worth in Scythe?
- At 0 to 6 popularity a star, territory and resource pair pay 3, 2 and 1 coins. At 7 to 12 they pay 4, 3 and 2, and at 13 to 18 they pay 5, 4 and 3.
- Does the player who places the 6th star win Scythe?
- No. The 6th star ends the game at once, but the player with the most coins after scoring wins.

Scythe score sheet
Print one for the end of the game: each player’s tier, then a line for every source of coins, for up to five players, with the fortune at the bottom.
Score another game
Some factions earn stars differently (Saxony may take unlimited combat stars), and the expansions have their own rulebooks. Stonemaier’s FAQ says a score over 100 is very rare outside small games with little combat, and in The Rise of Fenris campaign nobody ends below 0 coins. Rules checked on 19 October 2026 against the rules on Dized, UltraBoardGames and Stonemaier’s FAQ. Scythe is a trademark of Stonemaier Games. Tabletales is not affiliated with it.
Keep score tonight. Keep the night for good.
Tabletales adds up every hand, then saves the whole night: the games, the scores, the photos and who was there.